MediaWiki:Gadget-utcclock.css: Difference between revisions
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(New updated for 1.39.6) Tag: Reverted |
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/** | /** | ||
* | * Adapted from https://www.mediawiki.org/w/index.php?title=MediaWiki:Gadget-UTCLiveClock.js | ||
*/ | */ | ||
. | |||
mw.loader.using( ['mediawiki.util', 'mediawiki.api', 'ext.gadget.skinTogglesNew'] ).then( function () { | |||
/ | |||
function padWithZeroes( num ) { | |||
// Pad a number with zeroes. The number must be an integer where | |||
// 0 <= num < 100. | |||
return num < 10 ? '0' + num.toString() : num.toString(); | |||
} | |||
function showTime( $target ) { | |||
var now = new Date(); | |||
// Set the time. | |||
var hh = now.getUTCHours(); | |||
var mm = now.getUTCMinutes(); | |||
var time = padWithZeroes( hh ) + ':' + padWithZeroes( mm ); | |||
$target.text( time ); | |||
// Schedule the next time change. | |||
// | |||
// We schedule the change for 100 ms _after_ the next clock tick. The delay | |||
// from setTimeout is not precise, and if we aim exactly for the tick, there | |||
// is a chance that the function will run slightly before it. If this | |||
// happens, we will display the same time for two seconds in a row - not | |||
// good. By scheduling 100 ms after the tick, we will always be about 100 ms | |||
// late, but we are also very likely to display a new time every second. | |||
var ms = now.getUTCMilliseconds(); | |||
setTimeout( function () { | |||
showTime( $target ); | |||
}, 1100 - ms ); | |||
} | |||
function liveClock() { | |||
// Set CSS styles. We do this here instead of on the CSS page because some | |||
// wikis load this page directly, without loading the accompanying CSS. | |||
mw.util.addCSS( '#utcdate a { font-weight:bolder; font-size:120%; }' ); | |||
// Reset whitespace that was set in the peer CSS gadget; this prevents the | |||
// effect of the p-personal menu jumping to the left when the JavaScript | |||
// loads. | |||
$( '.client-js > body.skin-vector #p-personal ul' ).css( 'margin-right', 'initial' ); | |||
//if (mw.config.get('wgUserName') == null) { // user is not logged in | |||
// prependElement = '#pt-anonuserpage' | |||
//} else { | |||
// prependElement = '#pt-userpage' | |||
//} | |||
prependElement = '#pt-skin-toggles'; | |||
// Add the portlet link. | |||
var node = mw.util.addPortletLink( | |||
'p-personal', | |||
mw.util.getUrl( 'Clock (interface)' ), | |||
'', | |||
'utcdate', | |||
'The current in-game time', | |||
'', | |||
prependElement | |||
); | |||
if ( !node ) { | |||
return; | |||
} | |||
/* | /* | ||
// Purge the page when the clock is clicked. We have to do this through the | |||
// API, as purge URLs now make people click through a confirmation screen. | |||
$( node ).on( 'click', function ( e ) { | |||
new mw.Api().post( { action: 'purge', titles: mw.config.get( 'wgPageName' ) } ).then( function () { | |||
location.reload(); | |||
}, function () { | |||
mw.notify( 'Purge failed', { type: 'error' } ); | |||
} ); | |||
e.preventDefault(); | |||
} ); | |||
*/ | |||
// Show the clock. | |||
showTime( $( node ).find( 'a:first' ) ); | |||
} | } | ||
$( liveClock ); | |||
} ); | |||
Revision as of 12:12, 28 December 2023
/**
* Adapted from https://www.mediawiki.org/w/index.php?title=MediaWiki:Gadget-UTCLiveClock.js
*/
mw.loader.using( ['mediawiki.util', 'mediawiki.api', 'ext.gadget.skinTogglesNew'] ).then( function () {
function padWithZeroes( num ) {
// Pad a number with zeroes. The number must be an integer where
// 0 <= num < 100.
return num < 10 ? '0' + num.toString() : num.toString();
}
function showTime( $target ) {
var now = new Date();
// Set the time.
var hh = now.getUTCHours();
var mm = now.getUTCMinutes();
var time = padWithZeroes( hh ) + ':' + padWithZeroes( mm );
$target.text( time );
// Schedule the next time change.
//
// We schedule the change for 100 ms _after_ the next clock tick. The delay
// from setTimeout is not precise, and if we aim exactly for the tick, there
// is a chance that the function will run slightly before it. If this
// happens, we will display the same time for two seconds in a row - not
// good. By scheduling 100 ms after the tick, we will always be about 100 ms
// late, but we are also very likely to display a new time every second.
var ms = now.getUTCMilliseconds();
setTimeout( function () {
showTime( $target );
}, 1100 - ms );
}
function liveClock() {
// Set CSS styles. We do this here instead of on the CSS page because some
// wikis load this page directly, without loading the accompanying CSS.
mw.util.addCSS( '#utcdate a { font-weight:bolder; font-size:120%; }' );
// Reset whitespace that was set in the peer CSS gadget; this prevents the
// effect of the p-personal menu jumping to the left when the JavaScript
// loads.
$( '.client-js > body.skin-vector #p-personal ul' ).css( 'margin-right', 'initial' );
//if (mw.config.get('wgUserName') == null) { // user is not logged in
// prependElement = '#pt-anonuserpage'
//} else {
// prependElement = '#pt-userpage'
//}
prependElement = '#pt-skin-toggles';
// Add the portlet link.
var node = mw.util.addPortletLink(
'p-personal',
mw.util.getUrl( 'Clock (interface)' ),
'',
'utcdate',
'The current in-game time',
'',
prependElement
);
if ( !node ) {
return;
}
/*
// Purge the page when the clock is clicked. We have to do this through the
// API, as purge URLs now make people click through a confirmation screen.
$( node ).on( 'click', function ( e ) {
new mw.Api().post( { action: 'purge', titles: mw.config.get( 'wgPageName' ) } ).then( function () {
location.reload();
}, function () {
mw.notify( 'Purge failed', { type: 'error' } );
} );
e.preventDefault();
} );
*/
// Show the clock.
showTime( $( node ).find( 'a:first' ) );
}
$( liveClock );
} );